Age/Gender: 19, Male
Location: Illinois
Job: art foundation
i hate life
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34 Reviews | 2 w/ Responses
complaints:
- very annoying when you have a level 5 weapon and you grab a level 1 weapon by mistake.
- i didnt like the first two ships (the average and fast ships) as they are hard to control and useless when most of the screen is filled with projectiles.
- couldnt finish the game because the last level lagged too much.
everything else is perfect.
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the only problem is how long it takes for all the animations to complete. eats up a lot of time.
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having to start all the way from the beginning annoyed me. that's my only complaint
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i can't get enough of this stuff
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the only thing i didnt like was the reloading. i would like to switch to my other weapon right away in case a zombie's rushing right at me instead of waiting till i refill my gas.
the graphic were outstanding...maybe a little too outstanding though since i had so much lag even on low quality.
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is this a portal (the game) parody in some way?
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no mazes? that's one of the things that separated xeno tactic from any other defense games.
the graphics are spruced up but i didn't really care about them.
i dont like how the flying enemies fly from a completely different entrance point than the "non-flying" enemies.
upgrading is too complex
i just couldn't get into the game so i didn't even bother playing through the entire first level. i would really like to see the original game with different maps and number of rounds.
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yea it was basically the same thing egoraptor does, but needs to be longer or maybe make a compilation.
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its completely true!
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the concept was new and interesting. i found a few glitches, but can be fixed by just closing the window and continuing.
but when you get to the end, why does it say the obstacle is almost impossible? it was pretty easy...
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